Why most Roblox devs earn under $1,000 per year (and how to fix it)
Gamepasses alone will not pay rent. Here is the 7-route diversification framework that turned my $200/month Roblox game into a $3,000/month business.
Gamepasses alone will not pay rent. Here is the 7-route diversification framework that turned my $200/month Roblox game into a $3,000/month business.
The 4-step card pipeline. The art-batching workflow. The playtest loop. Here is the production system that ships 52 cards a year.
Gamepasses, premium payouts, dev products, merch, lore books, courses, sponsorships. Here is every route and what each one actually earns.
The Arctic are not slow. They are deliberate. Chapter 7 is what reframes the faction from "weak" to "wise."
Slay the Spire is a roguelike. EFURC is a constructed TCG with lore, factions, and a persistent meta. Here is why that matters.
32 new cards. 3 new mechanics. 1 new faction card back. Here is everything that ships in EFURC v0.2 and how to get first access.
The Eastern faction almost became a stereotype. Chapter 6 is what kept them human. Honor is not a code — it is a memory of who you chose to be.
Light vs dark. Nature vs machine. Honor vs pragmatism. Memory vs forgetting. These 5 faction theses are universal — and EFER ships all 5.
The 5-step outline. The thesis test. The faction thesis. The NPC test. The read-aloud pass. Here is the workflow I use every chapter.
EFURC v0.2 in October. Lore book v2 in November. Steam page in December. Here is every milestone, every release, every product.