Card art: how I render 55 cards in a weekend
The EFURC v0.1 launch has 55 cards. Each one needs art. Here is how I render all 55 in a weekend.
The EFURC v0.1 launch has 55 cards. Each one needs art. Here is how I render all 55 in a weekend.
JKP is the Farouk Fusion AI agent. Five real use-cases from this week where it cut my work time in half.
The first Friday TeePublic drop happened. Numbers from the launch week, the design that won, and what the next drop looks like.
I wrote the lore book to teach players about the universe. I didn't expect it to teach me about game design. Here is what I learned.
Five real bugs from the last sprint. What they were, why they happened, what they cost, and what I'd do differently next time.
Seven factions. Every one has a weakness. This is a design pillar, not an accident. Here is the philosophy and the implementation.
The Grand Algorithm is the Clockwork's distributed consensus system. It does not command. It recommends. The debate continues.
The Canopy is the Sylvan's collective consciousness. Players who bind to Sylvan in EFER tap into it. Here is what that means mechanically.
Same universe, two games. EFER is a 3D RPG on Roblox. EFURC is a trading card game. Pick based on how you like to engage.
Convergence is the only realm where faction-on-faction PvP is disabled. This is the lore reason, the design reason, and the gameplay reason it stays neutral.