I killed the ‘forever progression’ design. Here is why.
Six months ago I had a great idea for EFER: let players keep what they earned forever. Then I playtested it for two weeks.
Six months ago I had a great idea for EFER: let players keep what they earned forever. Then I playtested it for two weeks.
The Farouk Fusion website now has a clearer News hub for project updates, devlogs, articles, and future Medium or Blogger syndication.