How the lore book ended up teaching me game design
I wrote the lore book to teach players about the universe. I didn't expect it to teach me about game design. Here is what I learned.
I wrote the lore book to teach players about the universe. I didn't expect it to teach me about game design. Here is what I learned.
The Grand Algorithm is the Clockwork's distributed consensus system. It does not command. It recommends. The debate continues.
Same universe, two games. EFER is a 3D RPG on Roblox. EFURC is a trading card game. Pick based on how you like to engage.
The Canopy is the Sylvan's collective consciousness. Players who bind to Sylvan in EFER tap into it. Here is what that means mechanically.
The lore book on Gumroad powers three games: EFER on Roblox, EFURC as a TCG, and EFEMM as a match-3. One canon. Three products. Why this works.
The Alliance last arcanist vs. the Horde Warlord with twelve unbroken years. Both are legends. Only one has fought the other. Here is the canonical answer.