19 joinable, 3 secret — the faction number nobody gets right
Is it 19 factions or 22? Both answers are true, and the three that are not joinable are the ones the entire world is built around hiding.
Quick Routes
Lore and books — Eternal Fusion canon deep dives, faction histories, and lore-book chapters. The story behind the games.
Is it 19 factions or 22? Both answers are true, and the three that are not joinable are the ones the entire world is built around hiding.
Every faction has a thing outsiders get wrong. For the Sylvan it is the Canopy — not a god, not a hive mind, and not free. What Communion actually costs.
Outsiders call them the Cursed. They call themselves the Marked. The difference is the whole faction.
I wrote the lore book to teach players about the universe. I didn't expect it to teach me about game design. Here is what I learned.
The Grand Algorithm is the Clockwork's distributed consensus system. It does not command. It recommends. The debate continues.
Same universe, two games. EFER is a 3D RPG on Roblox. EFURC is a trading card game. Pick based on how you like to engage.
The Canopy is the Sylvan's collective consciousness. Players who bind to Sylvan in EFER tap into it. Here is what that means mechanically.
The lore book on Gumroad powers three games: EFER on Roblox, EFURC as a TCG, and EFEMM as a match-3. One canon. Three products. Why this works.
The Alliance’s last arcanist vs. the Horde Warlord with twelve unbroken years. Both are legends. Only one has fought the other. Here is the canonical answer.