FREE PLAYTEST · LAUNCHING 2026 Q3 · 2026-08-26

EFURC v0.1 Playtest — join the list

The first 55 cards of the Eternal Fusion trading card game are locked. 30-card decks. Server-authoritative match engine. Real opponent matchmaking. Free to play.

What’s in the v0.1 pool

27 Alliance cards

Units, spells, and structures. Crystalline Guardian (Legendary Mythic), Light + Balance essence curve, faction identity cards. Plays aggro, midrange, or combo.

28 Horde Coalition cards

Board-swarm units, battle-trance synergy, summon-from-discard spells. Plays wide aggro, board control, or combo finish.

Why a playtest?

The pool is locked. The match engine is server-authoritative. The matchmaking is real. We want 200 humans to play 50+ matches each before v0.2 ships, so we can confirm:

  • ✅ The Essence cost curve produces the games we designed (early units contest, late mythics win)
  • ✅ Both factions have at least 3 viable deck archetypes
  • ✅ No single card has a >60% presence in winning decks
  • ✅ Match length is 5–12 minutes (the design target)

What you get as a playtester

  • 🎴 The full 55-card v0.1 pool on day one
  • 📊 Weekly meta reports — what’s winning, what’s getting played
  • 🗳️ A vote on which faction enters the v0.2 expansion (Sylvan or Cursed first)
  • 🏷️ “v0.1 Playtester” role in the Discord
  • 💌 A free copy of the EFURC card-by-card art book when v0.2 ships

What we ask in return

  • ⏱️ Play at least 10 matches in the first 30 days
  • 📝 Submit one bug report or balance suggestion per week (Discord #efurc-balance)
  • 📣 Share one piece of feedback (Reddit, Discord, Twitter) — even a single tweet counts

Timeline

  • Q3 2026 — v0.1 playtest opens (you are here)
  • Q4 2026 — v0.2 ships with Sylvan OR Cursed + trap engine + ranked ladder
  • Q1 2027 — First physical print run (Print-on-demand via TeePublic’s print partner)

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