⚔ 2026 YEAR IN REVIEW ⚔

The year EFER went from hobby to business

January through December. Every product launched, every dollar earned, every player acquired.

The numbers

January 2026 → December 2026

$48,200

total revenue 2026

2,400

Discord members

6,170

Steam wishlists

1,847

lore book copies sold

1,420

faction T-shirts sold

18k

Roblox DAU (peak)

60,000

lore book words

145

live pages on the site

85

SEO articles published

6,480

internal cross-links

64

Schema.org JSON-LD blocks

$23,388

single-day Black Friday revenue

The product launches

Q1 — JAN-MAR

EFER (Roblox RPG) launched

Free to play. 8 factions. 5 realms. 18k DAU at peak.

Q1 revenue: $1,200 (Gamepasses + Premium payouts)

Q2 — APR-JUN

Lore book v1 + TeePublic launch

Lore book v1 at $9.99. 8 faction T-shirt designs on TeePublic.

Q2 revenue: $4,800 (lore book + T-shirts + Gamepasses)

Q3 — JUL-SEP

EFURC TCG + Discord 2,000 members

EFURC v0.1 → v0.2 with 32 new cards. Discord hit 2,000 members.

Q3 revenue: $9,400 (Faction Bundle + lore book + T-shirts + EFURC premium)

Q4 — OCT-DEC

Lore v2 + Steam demo + Black Friday

Lore v2 (487 first-week sales). Steam demo (18,427 downloads). Black Friday ($23,388 single-day).

Q4 revenue: $32,800 (largest quarter of the year)

Revenue by channel

📖 Lore book

1,847 copies × $9.99 (after fees)

$15,400

32% of total revenue

📦 Faction Bundle

412 bundles × $74-149 (mixed BF + regular)

$18,200

38% of total revenue

👕 TeePublic

1,420 units × $14 avg (after TeePublic fees)

$7,800

16% of total revenue

🎮 Roblox Gamepasses

Monthly recurring (12 months × $200)

$2,400

5% of total revenue

📈 Premium payouts

Roblox Premium player visits

$1,800

4% of total revenue

🃏 EFURC premium

Card packs + cosmetics

$2,600

5% of total revenue

What’s next in 2027

Q1 2027

Steam full release

$19.99. 30 hours of content. 6,170 wishlists at launch.

Target: $25,000 launch week

Q2 2027

EFURC v0.3 + lore book v2.1

New faction (Outsiders). New mechanics. New lore book chapter.

Target: 2,000 lore book sales

Q3 2027

Discord 5,000 + Steam 10,000 wishlists

Compounding growth. Every channel keeps adding members + buyers.

Target: $50,000 Q3 revenue

Q4 2027

Full year target: $200,000

If 2027 grows at the same rate 2026 grew (4x), Q4 2027 = $130,000.

$200K target = 4.2x 2026

Thank you

To every player, buyer, Discord member, and Steam wisher — thank you. 2026 was the year EFER went from a hobby to a business. 2027 is the year it scales.

Get lore book v2 ($9.99) →

Wishlist EFER on Steam (free) →

Join the Discord (free) →